The future of Madcar: Multiplayer

Hello again!

If you read my previous post, I was talking about the possibility of publishing Madcar on PS4 and XboxOne.

Yesterday I wanted to have an overview of what it could give, so I tested Madcar on my TV from my computer. The results are less good than what I expected. Everything is too big and not detailed enough. I thought this would only be the case for the menu but the maps are also concerned. The graphical improvments I was talking about were only post-processing effects.

Bringing a Macar: Multiplayer-like game to consoles is a very good thing but I’ll have to create super great graphics, just like https://play.google.com/store/apps/details?id=net.froemling.bombsquad
have.

So I think I abort this possibility.

Instead I just realized I could create “Madcar 2: Multiplayer” or “Madcar: Multiplayer 2” on mobile again. With a new menu, teams, more content, … This time I’ll release it on iOS for sure (I tried 2 times but always failed (never my fault, just no-luck problems)) because I pay 90$ every year for nothing lol.

Madcar has been definitively removed from Google Play

Hello everyone,

I just received an email from Google indicating that Madcar: Multiplayer has been suspended due to a policy violation. This policy violation is the fact that we are granted 5 golds if we rate the game.

If I want to see Madcar Multiplayer on the Play Store again, I’ll have to create a new game with a new app name and a new package name, I think I won’t do it.

Since I have now enough “knowledge”, I am thinking on publishing the game on PS4 and Xbox for free with improved graphics, more content and adding more funny interactions between players.

What do you think?

Madcar multiplayer updates

Hi all,
I really hesitated a lot to update Madcar multiplayer. I started creating a big update but I stopped because I realized that it was too much work for small results. This game was created in such a way that modify it needs to recreate everything. Another problem is that I use a networking system that is very limited and not performant, which totaly curbs me to make of madcar what it should be. I think that create a new game, without restrictions and created in a way I can easily add content is the best solution.

Privacy security for “Drone Simulator 1”

The 2 android permissions concern the push notifications. “Read phone calls” permission is due to the notification sdk which is asking the phone id. It’s not concerning at all phone calls but phone calls management and phone id retrieving is under the same permission “READ_PHONE _STATE” ( -> “Read phone calls” on your phone).